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The Busy Coder’s Guide to Android Development

By Murphy, Mark L

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Book Id: WPLBN0003842424
Format Type: PDF eBook :
File Size:
Reproduction Date: 2015

Title: The Busy Coder’s Guide to Android Development  
Author: Murphy, Mark L
Language: English
Subject: Android Project, Android Programming, Programming
Collections: Online Programming Books
Publication Date:
Publisher: Commonsware, LLC


APA MLA Chicago

Lmurphy, M. (2011). The Busy Coder’s Guide to Android Development. Retrieved from

Description: This is the single most comprehensive and current book on Android programming, from getting your first project started to advanced topics like integrating maps, encrypted databases, and integrating with other applications. It is aimed more for people new to mobile development. The book includes dozens of sample projects, ready to run with your copy of the SDK not just one huge project where you have difficulty finding the specific examples of the technique you are looking for. You can even get these sample programs right now, as they are Apache-licensed and published on GitHub.

Table of Contents
TOC : The Big Picture - How To Get Started - Your First Android Project - Examining Your First Project - A Bit About Eclipse - Enhancing Your First Project - Rewriting Your First Project - Using XML-Based Layouts - Employing Basic Widgets - Working with Containers - The Input Method Framework - Using Selection Widgets - Getting Fancy With Lists - Still More Widgets and Containers - Embedding the WebKit Browser - Applying Menus - Showing Pop-Up Messages - Handling Activity Lifecycle Events - Handling Rotation - Dealing with Threads - Creating Intent Filters - Launching Activities and Sub-Activities - Working with Resources - Defining and Using Styles - Handling Multiple Screen Sizes - Introducing the Honeycomb UI - Using the Action Bar - Fragments - Handling Platform Changes - Accessing Files - Using Preferences - Managing and Accessing Local Databases - Leveraging Java Libraries - Communicating via the Internet - Services: The Theory - Basic Service Patterns - Alerting Users Via Notifications - Requesting and Requiring Permissions - Accessing Location-Based Services - Mapping with MapView and MapActivity - Handling Telephone Calls - Fonts - More Development Tools - The Role of Alternative Environments - HTML5 - PhoneGap - Other Alternative Environments - Dealing With Devices - Where Do We Go From Here?.


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